Vertex Paint Master

You can draw, as well as automatically create the following things on the model: water, puddles, water flowing down, dirt, moss and other spraying on the top, or on the selected side, automatically and manually, + connected Triplanar. Also there are destructions of the semi-automatic mode, or manual, as well as the generation of Normals along the edge of the transition from high to low. Plug-in detailing for large objects. All blendings are carried out according to the Height Map of the corresponding Layer.

Preview

There is a separate Mobile Shader, it saves all layers, but many Features on it are not available.

Technical Details

Collision: Yes

Physically-Based Rendering: Yes

Meshes: 11

Vertices: 1600-8400

Number of Textures: 55

Texture Size: 512×512-2048×2048

Materials: 5

MaterialInstances: 8

MaterialFunctions: 16

Scenes: Level_OverviewLevel_Demonstration


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