Volumetric Glass

Description

Volumetric Glass is an advanced and efficient master material designed for rendering volumetric shapes and glass. The package helps create sci-fi-style environments like water tanks, aquariums, underwater tunnels, and even glass in bathyscaphes. It is perfectly balanced between quality and efficiency. It was designed and optimized especially for high-quality Virtual Reality and PC/Console games.

[Video]

[Demo]

 

Features: 

  • Two types of material underwater volume and shaped glass
  • GPU-friendly and very efficient (only 150 instructions) can be used on mobile as well as in the VR
  • Multiple shapes (box, sphere, ellipse, cylinder, mesh)
  • Spline-based tunnel blueprint
  • Over 70 parameters must be set up, including light shafts, volumetrics, scattering, glass color, fog density, wet color, and reflections.
  • Animated clip plane surface
  • Vertex color-based texture masking
  • An example map contains an underwater world and a sci-fi laboratory
  • High-quality fast scattering
  • Fast box projected reflections
  • Custom multi-channeled point lights
  • Easy to integrate with other water surfaces like Aquatic Surfaces.
  • No precomputation so that it can be used as a window in an underwater bathyscaphe.

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