Description
Highly versatile and customizable asset pack. Use crystal meshes for environmental design, as single objects, or even in UI elements. The Material itself can be used on any mesh, it can also be painted using vertex color. Crystals can also be used as particles with no issues.
Compatibility:
– Asset works perfectly fine on PC and Mobiles
– Works with Orthographic and Perspective Cameras
Technical details
Features:
- 25 True Volumetric Crystals
- 18 Material Preset
- Perfectly scalable (Local Space Prefabs)
- With extreme customization options, almost every parameter can be adjusted
- Tons of additional textures, gradients, and meshes
- 100+ Textures and Gradient Ramps
Number of Unique Meshes: 25
Collision: No (Can be automatically generated)
Vertex Count: ~600 for most crystal meshes
LODs: No
Number of Materials and Material Instances: 1 Material, 364 Material Instances
Number of Textures: 188
Texture Resolutions: 256×64, 1024×1024, 2048×2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: The documentation can be found in the “_Documentation” folder of the Asset
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.
