Concrete numbers v.1

Description

A set of numbers, two options each: whole and broken.

Textures can be easily replaced with any other from your personal library.

Two UV channels are used. The first one is for tiling textures, and the second one is for corner decals.

 

Height: 1m

 

This product supports Nanite for Unreal Engine 5.0+

This product supports Lumen for Unreal Engine 5.0+

Lumen documentation:

https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/

Technical details

Features:

  •  Custom normal
  •  Custom vertex paint
  •  Full tile
  • Auto offset UV

Number of Unique Meshes: 20

Collision: Custom collision

Vertex Count: 1000-20000 tris

LODs: 0

Number of Materials and Material Instances: One material and one instance

Number of Textures: x4 tile set

Texture Resolutions:

  • x2 – 4k concrete
  • x1 – 1k set destruct concrete
  • x2 – in UDIM set – 4096×1024 corner trim
  • x1 – 4k grunge mask

Documentation: easy to use


How to Install/Import?

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