Generic Vehicle Kit Volume 1

Description

We are super excited to introduce you to our Generic Vehicle Kit Vol.1

 

Product Info

This kit features highly re-useable vehicles perfect for your games and visualizations. We used the power of the new Unreal 5 Engine to bring you an asset pack that can be used both for games and cinematics. It features vehicles with a detailed exterior and simple interiors. The car doors can be opened, wheels can be turned and everything is set-up in blueprints for ease of use. it also includes flexible color changing materials.

 

Quick Info

  • Total of 5 different vehicles.
  • Nanite & Lumen Compatible.
  • Special material that changes car color to random color on placement or manual color assignment.
  • All cars have basic interior, doors can be opened (except for the bus), wheels can be turned.
  • Textures are optimized in-engine and can go up to 4096×4096.
  • Drag & Drop Ready.

 

Intended Use

This asset pack has been created primarily with games in mind. it features optimized nanite assets, 4K textures (can be downscaled in engine), and flexible blueprints/materials. However, due to the quality of the assets, these assets can also be used for cinematic purposes. The assets are intended for higher-end systems & consoles.

 

Structure

Assets come as individual models setup in blueprints to allow for easy opening of doors, rotating of wheels and changing of colors.

 

Textures

All textures come in PBR 4k resolution and can be downscaled in UE to have logical texture resolution and performance.

 

Disclaimers

  • The initial images with the white background have been rendered in UE 5.1 – The individual car renders in Marmoset. UE Render scene is included
  • This environment is intended for higher end machines. However you can play with the texture resolution and nanite/LOD settings to make it fit almost every use-case.

Technical details

Features:

  • Nanite & Lumen Compatible.
  • Flexible Placement Blueprints Included.
  • Advanced Master Material with Material Control, Roughness Variation & WS Dust Control.
  • Special Blueprint that changes vehicle color on placement or gives you custom color options.

 

Number of Unique Meshes: 44 Assets

Number of Vehicle Blueprints: 5 Assets

Collision: Yes – Auto Generated

Vertex Count: Variable, Assets have logical High-End game optimizations & Nanite is activated.

Number of Materials and Material Instances: 5 Materials & 25 Material Instances.

Number of Textures: 78 Textures (each asset/material comes with both BaseColor, Normal & ORME Map (AO, Roughness, Metallic, Emissive)

Texture Resolutions: 4096×4096 – 2048×2048 – 1024×1024

Supported Development Platforms:

Windows: (Yes)

Consoles: (Yes)


How to Install/Import?

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PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

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