Description
75 leaf meshes with advanced materials to create a stormy scene.
Video HERE
Playlist of all my assets HERE
My other assets page HERE
Technical Details
Features:
- 75 meshes (vertices count: 7-50)
- 2 Master materials / 9 instances
- 1 parameter collection to control movement
- 1 level (see video above)
- 23 textures (4k)
- Collisions generated in engine
- No LODs
- Tested with windows
- MPC controlled, per-instance randomized parameters for speed, rotations, directions, noises, offsets
Material instances:
- Base pass shader: 121 instructions
- Base pass shader with volumetric lightmap: 209 instructions
- Vertex shader: 63 instructions
- Texture samples 5
Additional info:
- Materials need to be applied on instanced meshes (via foliage tool, for example)
- Moving leaves do not have dynamic interaction with environment
- Movement starting point is determined by the world position of the mesh
- Movement is a random-ranged loop -> meshes appear and disappear “popping”
- Landscape material and textures are included
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