Loot Set – Hand Painted Series

Technical details

Over 100 pieces of useful items that can be used as loot, power ups or pickup items. This set comes with individual textures for groups of items such as food, fruits, treasure, trophies and more as well as with an atlas version where all items are combined on one texture.They have a low average vertice count of around 100 polygons per item.

You can view some of the items in 3D here.

Scaled to Epic skeleton: No

Physically-Based Rendering: No

Texture Size:

512×512 = food.tga, fruits.tga, gems_coins.tga, gold_bars.tga, lock.tga, potions.tga, sacks_coal_tile.tga, sacks_coal.tga, sacks_flour_tile.tga, sacks_flour.tga, sacks_gold.tga, sacks_potatoes_tile.tga, sacks_potatoes.tga, sacks_sand.tga, scrolls_books_tile.tga, scrolls_books.tga, trasure.tga, trophies.tga

4096×4096 = loot_atlas.tga

Collision: No

Vertex Count: 8211 in total (all objects)

LODs: none

Number of Meshes: 132

Number of Materials and Material Instances: 13 for the item groups and one for the atlas version.

Number of Textures: 13 for item group version and one for the atlas version

Intended Platform: Windows and Mac

Platforms Tested: Windows, Mac OS Sierra

Documentation Included: No


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PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

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