Description
This is an assorted set of Six Sci-Fi Melee Weapons, with unique look.
It consists of various weapons including Sword, Short Blades, Knife, Cleaver, Scythe and Throwing Star. The weapons are skeletal meshes which can be easily attached to existing characters via Mesh Sockets or exported to a DCC Application for custom animations. Each weapon comes with a set of 1K resolution for optimization and 4K resolution for those close-up shots. Weapons’ look can be adjusted to “non-sci-fi” by turning off Emissive in Material Parameter.
Technical details
Features:
- A total of six Melee Weapons
- Includes Sword, Blade, Scythe, Knife, Cleaver and Throwing Star
- Multiple Resolution Materials (1K and 4K)
- Each weapon is scaled appropriately
- Final look adjustment via Material Parameters
- Unique yet familiar designs
Texture Sizes:
- Base Color (1K and 4K)
- Normal (1K and 4K)
- Emissive (1K and 4K)
- Roughness, Metallic, Ambient Occlusion Packed Texture (1K and 4K)
- Pattern Masks (1K and 4K)
Scaled to Epic Skeleton: Yes
Collision: Yes, Custom
Vertex/Tris Count:
- Sword: 1293 / 1390
- Blade: 910 / 1025
- Scythe: 918 / 1592
- Knife: 870 / 739
- Cleaver: 405 / 341
- Star: 582 / 408
LODs: No
Number of Meshes: 6
Number of Materials and Material Instances: 2 Material, 21 Material Instances (includes material instances for 1K and 4K Textures)
Number of Textures: 79 (include 1K and 4K Textures)
Supported Development Platforms: Windows 64-bit (other platforms may work but not tested)
Supported Target Build Platforms: Windows 64-bit (other platforms may work but not tested)
Documentation: Getting Started (PDF)
Important/Additional Notes: [UE5 ONLY] You may need to reapply clothing data for Chaos Physics to work properly. Demo Level may show artifacts on meshes depending on Project Settings. Open Skeletal Meshes directly to view them in original quality.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

