All you need to make your own lunar modular base. This product contains a large 4 square kilometer lunar landscape with various example of premade modules, solar fields, rocks and props.
Modules have exterior and interior areas. The project includes a showcase map with additional explanations and easy to follow steps to create your own modular habitations. The modular set is using a texture atlas which is fully customizable through a material instance.
Technical Details
Features:
- Large 4 square kilometer terrain landscape
- Modular building prefabs with detailed interior and lighting
- Library of rock textures and models using RVT blending, top planar dirt and normals base dirt
- 4 layers landscape material with adaptive tessellation, distance based blending and procedural rocks scattering
- Advanced spline blueprints with start and end meshes
- Customizable colors for props and modular assets
- Customizable sign blueprint
- Map with dynamic lighting and post process settings
- Example level (demo scene + showcase with additional explanations)
- Built in collision, LODs and optimized lightmap UVs
Features 5.0:
- Converted landscape shader. Using POM instead of tesselation
- This product supports Lumen for Unreal Engine 5.0+
- This product supports Nanite for Unreal Engine 5.0+
/!\ Meshes using transparency or complex shaders do not support nanite (including large rocks, modular assets with pom decals and water tank)
Texture Sizes:
- 4K*8k (4) Modular Atlas
- 4K [2]
- 2K (99)
- 1K (34)
- 512 (7)
- 256 |1]
- 64 |1]
Number of Unique Meshes: 102
Number of Textures: 150
Collision: Yes, automatically generated + custom
LODs: Yes
Number of Materials and Material Instances: 102
Texture Resolutions: 4kx8k, 4k, 2k, 512, 256, 64
Supported Development Platforms: Windows
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.