Description
Discord💬 Demo 📁 Trailer (v2 video) ▶ Your first hour in MST ▶ Written reviews 💭How to add to other modules like Ability, level manager and Unlock system in MST pro? | Quickstart guide and Documentation 📑
Multiplayer Survival Template – Pro Edition v4
The flagship framework for building multiplayer survival games, trusted by professional studios and perfectly suited for indies and hobbyists alike
Fully replicated, battle tested, scalable, and modular, and plugs straight into every Hyper v4 module
Whether you’re building an open world RPG, a co-op PvE adventure, or a competitive survival experience, MST Pro delivers seamless online play, core survival mechanics, and plug-and-play integration
Start small, grow later
Too large for your scope? Start with the Starter edition instead
Or… do you want even more than MST Pro? You can expand it with optional modules like Questing, Dialogue, World Map, Steam Integration, Mob Systems, Ability System, and much more where that came from
Explore all compatible Hyper systems or buy directly from our store with shop now pay later available
Key Systems
This comprehensive template comprises the following core systems and therefore all the key features of these systems:
- Inventory
- Crafting
- Hotbar
- Vendors
- Lootchests
- Advanced Outliner System
- Interactive Foliage
- Choppable Trees
- Replication Subsystem
- UI System
- Building System
- Advanced Attribute Manager
- Mineable Rocks
- Swimming System
- Advanced Footstep System
- Advanced Interaction System
- Voice Manager
- Advanced Auto Landscape
- Ragdoll System
- Basic human enemy AI
- Advanced Menu and Gamepad System
- Advanced Combat Framework
- Farming System
- Advanced Respawn System
- Master Posed Equipment Manager
- Basic Animal AI
- Basic Boss AI
- Fishing System
- Global Save System
- Advanced Locomotion Framework
- Advanced Extended Movement Component
Built on 50 000 Hours of Experience
Every Hyper v4 system is the result of over 50 000 hours of real-world Unreal Engine development.By using Hyper modules, you benefit from a proven foundation that scales easily from simple projects to complex, professional games.
About the Developer
Hi, I’m Eric, Company Lead at Games by Hyper.
After years of leading IT and cybersecurity programs at C-level for banks, corporates, and governments, I decided to follow my real passion: game development.
Today I teach Game Development in Amsterdam and manage a growing community of over 4 000 developers.
My goal is to provide modular, professional-quality systems that help indie creators and hobbyists build the games they dream about.
Why Hyper?
- Hyper v4 modules are fully modular and designed to integrate seamlessly
- Clear, well-organized Blueprints that scale with your project
- Reliable design principles for flexibility, maintainability, and performance
- Active Discord community to support your development journey
- Optional learning courses available:
Technical Details
- Future-proof design with ongoing updates
- Clear, well-documented Blueprints
- Cross-genre (Adventure, Open-World, Co-op, RPG, FPS, etc.)
- Fully replicated for multiplayer
- Cross-platform ready (Windows tested)
- Modular, drag-and-drop components
- Data-driven via DataTables
- Blueprint-first where sensible
- Trusted by indies and studios
Hyper’s Modular Templates
Use Hyper’s modular templates as flexible building blocks or combine them with other modular assets. Designed to support multiple genres like Survival, RPG, Shooter, and more.
Support, Community, and Documentation 📁
- Public Documentation📑, YouTube🎥, and Discord available
- Extensive Blueprint comments explain both how and why
Numbers
- Blueprints: 580
- Meshes: 755
- Textures: 2113
- Animation Sequences: 630
- Size: ~26GB (due to textures and animations) ~5GB GB Packaged
Plugins
- Common UI, HyperGlobalSaveSystem, Water, NiagaraFluids, PCG, FileUtils, HairStrands,AnimWaring, AnimLocomotinLib
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