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“ROG magical two-handed staffs” is our attempt to create as much as possible realistic, low fantasy magical staffs for our project in development – Reign of Guilds. This is our view of the dark magical Middle Ages in a realistic style.
Without going into the details of our concept, we can conditionally divide the staffs into 4 groups (in screenshots order):
- 4x Archmage’s staff;
- 4x Magic of nature;
- 4x Magic of darkness;
- 4x Magic of fire;
Every staff has a gem with separated material slot, so you can easily customize it with different magical/emissive materials of fire/ice/electric/water etc.
But there are no included textures for gem, only simple Emissive color material for DEMO.
Technical Details
Features:
- 16x Unique Meshes (Static & Skeletal);
- 2x Master Materials, 5x Material Instances;
- 16x (4k) Textures (Diffuse, Normal, ORM, Emissive);
Collision: capsule simplified;
Vertex Count: LOD_0 (1500-4800); LOD_3 (200-800);
LODs: 4;
Documentation: No
Important: there are no textures for gem, only simple emissive color material for DEMO;
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.