Demon Commander

Hello!

The skeleton from UE4, if you use UE5, consider this point.

PBR Textures Metal/Roughness

4K Textures – normal, metallic/roughness, base color, AO

3 materials

8 texture maps

In the model it is desirable to use a shader with a two-sided display of polygons.

Verts 14520

Tris 24210

Technical Details

Video https://youtu.be/YuXAN3811wU

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No) Only Demo

Number of Animations: 7

Animation types (Root Motion/In-place): 7

Number of characters: 1

Vertex counts of characters: 14520

Number of Materials and Material Instances: 3

Number of Textures: 8

Texture Resolutions: (4096) PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link No

Important/Additional Notes: Additional bones that are added to Epic Skeleton: ball_l1, ball_r1, eye_l, eye_l1, eye_r, eye_r1, jaw, jaw1, wing_l, wing_l1, wing_l2, wing_l3, wing_l4, wing_l5, wing_l6, wing_l7, wing_l8, wing_l9, wing_l10, wing_l11, wing_l12, wing_l13, wing_l14,

wing_r, wing_r1, wing_r2, wing_r3, wing_r4, wing_r5, wing_r6, wing_r7, wing_r8, wing_r9, wing_r10, wing_r11, wing_r12, wing_r13, wing_r14.


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