Now you can bring your game to life with these hilarious fully autonomous drunken NPC’s!!! They will stagger all over the place bumping into objects and each other. With completely random movement it’s impossible to predict where they’ll go and what they’ll get up to. Often reacting angrily when bumped into or shot at.
Hyper realistic detailed fully motion captured animations by a veteran industry animator.
Project includes example animation and character blueprints that you are free to use in your own games.
These animations are also well suited to other uses such as an injured state from an explosion etc
SUPPORTS BOTH UE4 and UE5 MANNEQUINS!!!
Animation List: (Make sure to Process Root Motion when viewing)
Walk Forward (3 long variations)
Stagger Forward (5 variations)
Stagger Left
Stagger Right
Vomiting
Throw Bottle (or any other item)
Urinate Against Wall (2 variations)
Punch
Kick
Collide with wall or other obstacle (6 variations)
Fall Over
Dance (2 variations)
Aggressive Gesturing (7 variations – ideal for when bumping into people)
——————————————————————————————————————–
Technical Details
Features:
- Highly realistic detailed motion captured animations
- Fully autonomous and random movement patterns
- Collision detection and reaction
- Example Blueprints included for your own use
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: No
Number of Animations: 32
Animation types (Root Motion/In-place): Root Motion
Supported Development Platforms:
Windows: Yes
Mac: No
Important/Additional Notes: Collision reactions require correct Physics Material to be applied to obstacles
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.