Hell

Video

How to use vertex paint in my projects (use Red channel to paint\erase emissive effects on ruins, cages and flesh trees)

An infernal environment with modular ruins, boiling lava, frightning statues, skeletons, cages, huge worms and larvae, tortured souls and a lot more!

Technical Details

Features:

  • Burning wood material with VP and tessellation as a bonus
  • Most of the assets have Vertex Paint options
  • Detailed and carefully textured modular assets
  • A landscape with a multi-layered Landscape Material and customizable tessellation.
  • Modular meshes and prefabs
  • Interchangeable PBR Materials
  • Game-ready environment

Technical Details

Number of Unique Meshes: 120

Collision: Yes, custom and automatically generated.

Vertex Count: 3-50k triangles on average

LODs: Yes

Number of Materials and Material Instances: 102

Number of Textures: 210

Texture Resolutions: 512×512 – 4096×4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Note:

Tessellation on lava can cause performance hit on some machines, so it is turned off by default.

To turn it on, open both LavaFlow materials and turn on tessellation in material properties.


VIP Downloads Today: 0 of 0

BECOME A VIP


PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

Check Also

Hydra

textures pack one 4096×4096 three skins all skins have: 3 materials 12 texture maps The …