Tired of MG-34 and MG-42? Then this MG-15 could be a great solution to diversify your WWII armories and scenes!
This pack contains not only the skeletal mesh props that can be deployed as weapons in FPS or TPS games, but also the separated components of static mesh that could be used as environmental objects.
Basic operating animations included, and they are divided into separate segments. (e.g. trigger animation divided into 3: press the trigger, hold the trigger, and release the trigger).
A demo of example regarding animations to control the machinegun can be found here:
Technical Details
Features:
- Highly-detailed gaming asset with manually processed LODs
- Contains both skeletal meshes and separated static mesh components
- Can be transformed into multiple forms
- Basic animations are included for the skeletal meshes
- Has material ID masks to separately control the material parameters
Number of Unique Meshes:
- 77 (skeletal mesh: 9, static mesh: 68)
Collision:
- Yes
Max Tris:
- 14,361
Main Parts Tris Detail (LOD0 – LOD3/LOD4) :
- MainFrame ( 14,361/7,331/3,885/2,006/766 )
- InfantryKit ( 6,742/3,368/1,850/1,019/370 )
- Bipod ( 2,079/1,095/579/301/179 )
- Tripod ( 4,776/2,484/1,213/564 )
- ShellBag ( 1,378/674/298/138 )
- ShellTube ( 732/464/272/100 )
LODs:
- Yes, up to LOD4. Most of them are manually processed.
Number of Materials and Material Instances:
- 8
Textures:
- 19 (12 of 4096×4096, 7 of 2048×2048)
- BaseColor(BC), Normal(NM), RMAO(Rough/Metal/AO/Opacity), IDMask(mMask)
Animations:
- 56
Supported Development Platforms:
- Windows, Mac
Important/Additional Notes:
- This pack has no sound or visual FX
- The demo map only shows examples of how the machinegun works ( You need to re-integrate them into your FPS or TPS animation blueprints and character blueprints )
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.