A set of over 3 high-quality Sci-fi Weapons and Ammo Kit for your next Next-Gen shooter games – Machine Gun, Plasma Rifle/cannon, Energy Rifle, Ammo Kit, Including Animations, Control Rigs, SFX & VFX.
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* Please, all screenshots were taken from the Unreal Engine 4 and 5 editors’ viewport *
* Please, for UE4.27 – UE5.0 you need to activate the control rig plugin in the plugin window for the weapons control rig to work, but from UE5.1 – UE5.2 control Rig Plugin is activated by default*
Main Preview Video:- https://youtu.be/YELtHrUYFVk
Documentation: https://docs.google.com/document/d/1GynXl9w-vobKhY561YTM93pcvV4iKaA6BNjS1dJZH-8/edit?usp=sharing
Main Features:
- Skeletal Meshes contain animated parts, LODs, Custom placed Physics Assets, and Customizable Material Instances.
- Control Rigs are included for each weapon so you are able to create your own custom animations in the UE editor.
- Static Meshes also contain LODs, Collision Mesh, and Customizable Material Instances.
- Simple Weapon Blueprint Classes which implement Camera Shake, Weapon SFX, VFX (MuzzleFlash, Bullet Shell Ejection, 3 Blueprint classes have been provided for the Plasma Rifle/Cannon, Energy Rifle, and Machine Gun ).
Technical Details
Texture Sizes: 4096×4096, 2048×2048, 1024v1024, 512×512, 256×256,
Scaled to Epic skeleton: Yes.
Collision: Yes (Automatically generated).
Physics Asset: Yes (placed manually for realistic collision results).
Triangle/Vertex Count: 215 Triangles – 170,000 Triangles.
LODs: Yes ( 2-4 LODs per Skeletal and Static mesh).
Number of Blueprints: 20 Blueprints Classes.
Number of Animation Sequences: 16 Animation Sequence
Number of Animation Blueprints: 3 Animation Blueprints.
Number of Control Rigs: 3 Control Rigs
Number of Static Meshes: 4 Static Meshes.
Number of Skeletal Meshes: 12 Skeletal Meshes.
Number of Master Materials: 10 Master Materials.
Number of Material Instances: 23 Material Instances.
Number of Textures: 156 Textures.
Number of Sound Cues & Sound Waves: 9 Sound Cues & 9 Sound Waves.
Particle Systems: 7 particle systems [ All Niagara particle systems].
Plugin Dependency: Control Rig [ UE4.27 – UE5.0 ]
Supported Development Platforms: Windows.
Supported Target Build Platforms: PC, Consoles.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.