Description
This content allows you to add electricity to your games with ease. Create child blueprints from the main actor to create your own electric running items. Add different engines to generators to power more or less items while it all has to run off of gas. Great for survival type games or games you want to add power based puzzles and encounters to. All blueprints are fully commented and migration takes no time. Easily change traps on fly to how you want them to how you want them to work from shooting projectiles, sounds, effects, damage and more. Adjust how far you want your generators to cover for minimum coverage to maximum coverage. Have AI spawn weapon traps on player or other NPC’s.
Showcase (Meshes in video not included)
[ https://www.youtube.com/watch?v=FF_wf9yY-5Q&list=PLHC_JFy6enIBKsCzzDlav2B-UU90TwWXB&index=3&t=0s]Try before you buy
[ https://www.dropbox.com/s/xtiztfr836ztvwg/PowerSystemDemo.zip?dl=0 ]Overview and adding Meshes
( https://www.youtube.com/watch?v=HAR0QlpIUvs&feature=share )
Integration Tutorial (Most Recent)
[ https://www.youtube.com/watch?v=_v1SmAQlCSM&list=PLHC_JFy6enIBKsCzzDlav2B-UU90TwWXB&index=6&t=0s ]New Engine 4.26 Update
Technical Details
Features:
- Fully blueprinted
- Fully commented and tooltip for ease of use
- 3 Trap Actors each with sounds
- Light Actor
- Elevator Actor
- Traps can shoot projectiles or just do a line Trace
Number of Blueprints: 4 Main Blueprints
Number Of Interfaces: 2
1 Actor Component
Input: (Standard Input)
Network Replicated: (No)
Supported Development Platforms: (All)
Supported Target Build Platforms: (Only Windows Tested)
Documentation: No
Important/Additional Notes: Be sure to watch migration video for adding system to your game
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.
