SMG ‘Phantom’

Full-auto submachine gun with different skins and fully operable parts, such as trigger, charging handle and safety lever. This asset includes four color schemes: Grey/Black, Red/White camo, Orange/Black, Silver. Magazine, collimator and buttstock can be attached to the specific bones.

Technical Details

Features:

  • Four color schemes: Grey/Black, Red/White camo, Orange/Black, SIlver
  • Detachable magazine, collimator and buttstock
  • Trigger, charging handle and safety lever are rigged and animated

Textures:

  • 1024×1024 (small parts)
  • 4096×4096 (guns)

Vertex Count: SK_SMG_Phantom_New (13 100), SM_Phantom_SMG_Magazine(600), SM_Colimator (2 900), SM_Buttstock (1 400)

Number of Meshes: 1 skinned + 3 static

Number of Animations: 3 (single fire, full auto fire, All-in-One animation)

Number of Materials and Material Instances: 2 materials + 12 instances

Number of Textures: 48 (12 per skin)

LODs: 0


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