3D Sea Sound System

Video: https://youtu.be/2hEXqTZvHUw

Download the Demo: https://drive.google.com/file/d/1LPNm_zMn0Is5cSNbcwBnXteSoz4MJMD1/view?usp=sharing

3D Sea Sound System is an easy-to-set-up sound and blueprint asset. It plays Sea waves, Seagull calls, and footstep sounds. It contains a Blueprint Spline actor that needs to be set along the seashore. This actor plays Sea Sound from the point at the seashore closest to the player. Sea sounds are combined with close and far sounds and are in two versions: Intense and Soft.

The system spawns Seagull calls in 3D space around the player. Intervals between calls are highly customizable. Additionally, it plays footstep sounds of Sand and Water depending on where your character is with two versions: Heavy and Light. Every sound setting is highly customizable.

Technical Details

Features:

  • System for playing Sea Sound at calculated location along the spline
  • System for Seagull Calls around the player in 3D space
  • System for playing Sand and Water sounds depending on Character location
  • “Plug and Play” Setup
  •  Every System has a few versions of Sounds and is highly customizable

Number of Audio Waves: 49

Number of Audio Cues: 3

Number of Sound Attenuation Settings: 2

Sample rate / bit rate: 44,100 Hz/16 bits

Do Sound FX loop: Sea sound YES, Seagulls and Footsteps NO

Minutes of audio provided: 6 minutes

Supported Development Platforms:

Windows: Yes

Mac: Not Tested

Number of Blueprints: 3

  • Actor Blueprint
  • Actor Component
  • Animation Notify

Number of Enumerators: 2


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