This pack includes a Camcorder with multiple features plus the famous backrooms with modular wall pieces, changeable colors and a small example map made with static lighting.
Video showing the camcorder and it’s features.
Video showing the example Backrooms horror map.
For a full list of features and specifications, please see the list below.
Technical Details
UE 5.4 broke the camcorder render target. Update is underway.
Features:
- Rigged Camcorder with working display (SceneCapture) and recording lights.
- Battery loading level can be changed in 3 states (1 bar, 2 bars and 3 bars)
- Holding animations.
- Camera front light.
- Includes a horror environment “The Backrooms” with modular walls, customizable material colors, dirt masks and POM.
Camcorder:
- Number of Blueprints: 1
- Number of Skeletal Meshes: 1
- Number of Textures: 9
“The Backrooms” Horror Map:
- Number of Static Meshes: 20
- Number of Textures: 20
- Example map size with static lighting: 40x40m
- Example map size with dynamic lighting: 60x60m
Input:
- Key F: Equip/Unequip the Camcorder
- Left Mouse Button: Look at the display
- Key R: Turn on the front light of the camera
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Download
Important/Additional Notes: Camcorder is meant for FPS. Sound from the videos not included.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.