Lightweight model for shooter games.
Sketchfab character model view
In addition to the basic style, a jacket-equipped version and three color variations are available.
It also features a stylized toon material version.
Also use goggles and other included parts.
Two types of materials are available: 1k textures for lightweight games and 4k textures for high-end games.
Added bones and sockets for attaching swing objects and equipment to the epic skeleton.
Pelvis
- mag_01 (Bone)
- mag_02 (Bone)
upperarm_l
- knife_upperarm_l (Bone)
- knife_case_l (Bone)
- knife_root (Bone)
hand_r
- hand_r_weapon_Gun (socket)
- hand_r_waepon_KnifeA (Socket)
- hand_r_weapon_KnifeB (Socket)
thigh_r
- gun_holster_r (Bone)
- gun_holster_gun_r (Bone)
- gun_root (Bone)
- gun_01 (Bone)
- gun_02 (Bone)
- gun_trigger (Bone)
head
- hair_back_01_01_l (Bone)
- hair_back_01_02_l (Bone)
- hair_back_01_03_l (Bone)
- hair_back_01_04_end_l (Bone)
- hair_back_01_01_r (Bone)
- hair_back_01_02_r (Bone)
- hair_back_01_03_r (Bone)
- hair_back_01_04_end_r (Bone)
- hair_back_02_01_l (Bone)
- hair_back_02_02_l (Bone)
- hair_back_02_03_l (Bone)
- hair_back_02_04_end_l (Bone)
- hair_back_02_01_r (Bone)
- hair_back_02_02_r (Bone)
- hair_back_02_03_r (Bone)
- hair_back_02_04_end_r (Bone)
- hair_back_03_01_l (Bone)
- hair_back_03_02_l (Bone)
- hair_back_03_03_l (Bone)
- hair_back_03_04_end_l (Bone)
- hair_back_03_01_r (Bone)
- hair_back_03_02_r (Bone)
- hair_back_03_03_r (Bone)
- hair_back_03_04_end_r (Bone)
- hair_back_c_01 (Bone)
- hair_back_c_02 (Bone)
- hair_back_c_03 (Bone)
- hair_back_c_04_end (Bone)
- hair_front_01_01_l (Bone)
- hair_front_01_02_l (Bone)
- hair_front_01_03_l (Bone)
- hair_front_01_04_end_l (Bone)
- hair_front_01_01_r (Bone)
- hair_front_01_02_r (Bone)
- hair_front_01_03_end_r (Bone)
- hair_front_02_01_l (Bone)
- hair_front_02_02_l (Bone)
- hair_front_02_03_l (Bone)
- hair_front_02_04_end_l (Bone)
- hair_front_02_01_r (Bone)
- hair_front_02_02_r (Bone)
- hair_front_02_03_r (Bone)
- hair_front_02_04_end_r (Bone)
- hair_front_c_01 (Bone)
- hair_front_c_02 (Bone)
- hair_front_c_03 (Bone)
- hair_front_c_04_end (Bone)
- head_goggle (Socket)
Technical Details
Features:
- It has a UE5-based skeleton construction.
- This model is ideal for lightweight games.
- You can also choose high-resolution materials for high-end applications.
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Animated: No
Number of characters: Two types of skeletal mesh. 12 color variations.
Vertex counts of characters: Basic Model 24,494vertex. Jacket Version 23,900vertex.
Number of Materials and Material Instances: Master Materials 4 (+ Toon Version 4). Material Instances 11 (+ All color variations 140)
Number of Textures: Basic 51textures, 4k 51textures. Total 102.
Texture Resolutions: Basic general purpose textures are 512×512,1024×1024. High resolution textures are 4096×4096.
Supported Development Platforms:
Windows: Yes
Documentation: Open the overview map for more information.
Important/Note: We have prepared an IK Retargeter (RTG_JaneDoe), so please use it.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.