There are many built in features that give a good foundation to expand upon for your personal project. Compatible with third person projects including platformers.
Make any water volume swimmable in minutes.
Uses a component and interface to make migrating as simple as possible.
All blueprints are heavily commented and organized.
Features:
- Water volumes with a customizable water material example
- Water exclusion volumes – negate the water volume (for creating air pockets, under-water caves, etc.)
- Unreal Engine Water Plug In Support (Multiple Z heights, rivers, etc)
- 4D Swimming
- Swim locking
- Anti-surface pop – so character does not jump out of water when touching the surface
- Post process effects – reacts to different water settings
- Swim ‘sprinting’
- Swim up/down
- Drowning
- Special jumps when jumping into water
- 19 swimming animations and 4 jump loops
- Particles and events on specific points of contact
- Easy to add to existing projects and set up
- Network replicated
Technical Details
Number of Blueprints: 4 (Plus example actors)
- Easy Swimming Component
- Swim_BPI
- Easy Water Volume
- Water Negation Volume (For creating air pockets inside the water volume)
Number of Animations:
- 19 Swimming
- 4 jumping
- 1 idle
- 3 fist pumping
Input: (Gamepad, Keyboard)
Network Replicated: (Yes)
Supported Development Platforms: (PC, Console) Should work on any though
Support Discord: https://discord.gg/ugB4dXU
Make sure to enable the Water Plug In by epic games before migrating into your project
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.