Description
Compatibility list: 🔗 https://docs.google.com/document/d/1ahvp8ge2h_uxNQTSSupD9ooBWXB8PQBhYUfczxiTjCY/VIDEO PREVIEW: 🔗 https://youtu.be/xoI2xFD_wws
✦ Key Features
Low-poly
Fully Rigged
Apple Blendshapes
Different Outfits
Easy Color Change
Underwear included
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Mina Casual
🈯️ Faces 53699 ❎ Tris 103334 ✳️ Verts 57355
Mina Lingerie
🈯️ Faces 40862 ❎ Tris 78656 ✳️ Verts 44445
Mina Performance
🈯️ Faces 58730 ❎ Tris 114233✳️ Verts 63032
Mina Nude
✅ Faces 39728 ❎ Tris 76408 ✳️ Verts 43168
⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE4) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones: eye_l/r, breast_l/r, hair_back_01_l/r, hair_front_01-03_l/r, hair_back_01-03_mid, earring_r/l, perf_belt_01, perf_skirt_01-05_01-04, casual_skirt_back/side/front_01-03_l/r, casual_skirt_fix_bone_front/back_01-02
The model is compatible with my other releases as soon it shares the same (UE4) skeleton.
I will update my previous releases to the UE5 skeleton over time.
⁺₊✧ ⋆ Tested with various animations
Lyra Starter Game
Game Animation Sample Project
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 ARKit Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Special body morphs allow you to regulate breast and butt size, switch between human and elf ears, and make hair and nails longer. Works with all outfits.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
⚡️ And more!
⚔️ Material ID Maps for
🌟 Skin
🌟 Eyes
🌟 Hair
🌟 Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately.
Use the included Material Instances to change the colors easily.
⚔️ 4K Textures
🌟 BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
🌟 8 Texture sets: Body, Head, Clothes, Shoes, Teeth, Hair, Eyes, Lashes
🌟 Textures are packed for better optimization
⚔️ Unreal Engine Project
🌟 Supported version: 4.19+
🌟 Epic Skeleton rig with additional bones
🌟 For facial animations use Morph Targets
🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
🌟 Material Instances with MatID map for color change are included
🌟 3rd person standard animations are included
🌟 Separated Meshes for Master Pose / Leader Component are included
🌟 Wind Simulation for Hair!
🌟 Blueprints are not included
⁺₊✧ ⋆ FAQ
Q: Are you available for commissions?
A: Yes, send a letter to my e-mail 📧 [email protected]
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly.
Q: Are clothes from other models compatible?
A: Female 🔗 here > | Male 🔗 here >
Q: If I switch to another engine, do I have to re-purchase the asset?
A: No, you don’t have to. You can simply request all related source files (.fbx / .obj / textures / etc )
Q: How to obtain related source files?
A: Please reach out. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.
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You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.