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Camera Capture Plugin – Preserved Lumen Effects and Post-Processing

Description

Capture Camera Output to Render Target with Preserved Lumen Effects and Post-Processing

 

Features–
  • Accurate scene capture matching the camera preview
  • Support for Lumen effects
  • Support Camera Actor and Cine Camera Actor
  • Custom Capture Resolution
  • Adjustable Screen Percentage
  • Support Post-processing Material
  • Support Lit, Unlit and Lighting Only view modes
  • Support Hide Actor
Technical details

Code Modules: CameraCapture (Runtime)

Number of Blueprints: 7

Number of C++ Classes: 1

Supported Development Platforms: Win Mac Linux

Supported Target Build Platforms: Win Mac Linux

Release Notes:

2025-04-08

  • Fix the discrepancy between Camera viewport and Render Target in volumetric cloud shape rendering
  • Add a Blueprint Function to capture one frame: Capture One Frame

     

2025-02-20

  • Add functionality to select a specific camera component for capture when an Actor has multiple camera components

     

2024-11-14

  • Fixed random crashes occurring during plugin usage
  • UE5.5 Support

     

2024-10-31

  • Fixed the issue of distant rendering loss in Landscape scenes

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