Virtual Keyboard For Gamepad

Description

This is a virtual keyboard for using with a gamepad, although it functions fine with a mouse also. There are multiple preset configurations of keys, and the styles can be easily set in the Virtual Keyboard blueprint.

 

HOW TO USE – In order to use this keyboard, add the ‘GenericInputFields’ to your UI. By default they have a button that attaches to them automatically. If you want the highest level of customizability, or don’t want to display the button, the other option is to copy the DisplayKeyboard function from Virtual Keyboard class to your character or pawn that is interacting with your UI. This way the keyboard will display any time they press the appropriate game pad button while a text field is focused. The keyboard respects password fields. Instead of the preview text, only the number of characters entered will be shown to the user.

 

https://youtu.be/gtnHlTBHoWU

 


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