Description
Landscape Combinator is an Unreal Engine 5.6 plugin that lets you create landscapes from real-world data in a few simple steps:
- Create landscapes from real-world heightmaps (with a basic landscape material to visualize them),
- Create landscape splines from OSM data.
- Automatically generate buildings using splines representing buildings outlines in OSM,
- Add procedural foliage (such as forests) based on OSM data (or other vector files supported by GDAL).
When creating a landscape for a real-world location, the plugin will adjust its position and scale correctly in a planar world. You can thus create several real-world landscapes of various quality and have them placed and scaled correctly with respect to one another.
Notes:
- The plugin (and source code) is available for free on GitHub for non-commercial projects, or if you want to try it before buying it.
- The trees (temperate Vegetation: Spruce Forest), high quality textures, and foliage (Megascans) displayed on the captures are not included in the Plugin. They are available for free in the Unreal Engine Marketplace.
Supported Platforms: Windows, Linux
Documentation: https://landscapecombinator.github.io/LandscapeCombinator/
Tutorials: https://youtu.be/g2Be5DAFYpw and https://www.youtube.com/watch?v=RM97Jzj5MB0 (newer) and https://www.youtube.com/watch?v=doSbw8PQ1YI (older)
GitHub: https://github.com/LandscapeCombinator/LandscapeCombinator
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