Description
UE5 Update: https://youtu.be/693N4n77eWM
UE4 1.2 material interactions: https://www.youtube.com/watch?v=H6xjBjXFkEk
UE4 1.2 Improvements: https://www.youtube.com/watch?v=d-PX-Iyo6lA
**UE5 Alpha Update is available!**
Instructions:
If you are making a game in Unreal Engine there is a reasonable chance you may at some point feature projectile weapons. Irrespective of your games genre (first/third person, RTS, adventure, anything!) when a projectile impacts something at high speeds you will invariably need impact particle effects.
Version 1.0 has 96 impact particles (small/med/large impact FX for 31 materials) with more to come. There are also ricochet FX, destruction fragment FX and a bonus grenade launcher with shrapnel. Update 1.1 added muzzle flashes/smoke, explosive canister blueprints, shell casing FX, a frag grenade, impact sound FX, a new material and improvements to the existing FX.
To show the FX in action, I have included example pistol, assault rifle and large calibre ammunition blueprints, with an example material system and bullet ricochets. There is also a modified first person template with procedural recoil, basic weapon select/grenade launcher and a bullet time mode. Also included is a demo map with material examples ready to shoot. Of course, how you want to spawn the FX is entirely up to you – completely ignore the demo blueprints if you wish.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.