Dense Fog VFX

Description

An atmospheric dense fog particle effect.

 

Two different fog types are included (fast and slow moving). The fog can be localised to the player by simply making it a child of the avatar GameObject (in Unity), or adding the Niagara particle system to the character controller blueprint (for Unreal)

 

Built-in, URP and HDRP pipelines for Unity are included.

 

Watch a video of Dense Fog VFX here: https://www.youtube.com/watch?v=1lNN6rVWMEw


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