Cling Component System

Description

This system allows traversal of larger creatures. It works by having specific Cling objects. These objects can be placed anywhere through the map for your player to climb on, even attached to the bones of a Skeletal Mesh in the blueprints!

Video Preview Playlist

Video Walkthrough (Setup)

Video Walkthrough (Custom Player Setup)

Video Walkthrough (Custom AI Setup)

Example Project

 

*Update 4.26 – 4.27

  • ADDED – High Quality Climbing Animations
  • ADDED – High Quality Giant Animations
  • ADDED – Upgraded AI Component
  • ADDED – Helper Blueprint Library for ease of access
  • ADDED – Climbing AI functionality
  • ADDED – Upgraded Climbing Component
  • REMOVED – Standing Orientation (removed until stable)
  • REMOVED – Networking (removed until stable)

*Coming Soon

  • Static Climbing – able to dynamically climb any surface (suited for static object like terrain, rocks, buildings, etc)

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