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Tiny world

Description

Video HERE

 

Update 2025:

Unreal version 5_0 forward BP now uses HISMs and also overall cleanup and simplification of script.

All functionalities in one BP now. Greatly improved performance.20 buildings and randomizer BP to create miniature cities or to scale them to any size. Randomize cityblocks and keep preferred setup. Setups are scalable.

 

Features:

  •  20 buildings
  •  1 BP
  • 2 maps (demo / overview)

 

Bp editable variables: rows and columns counts, random rotations, random scaling, random meshes, generating new seed, keeping current setup in editor and in game, scaling the whole setup, max draw distance for meshes. Cityblocks are sized to snap to a grid.

 

Number of Unique Meshes: 20

Collision: (Yes/ automatically generated)

Vertex Count: 4, 20,40,50,54,54,70,72,72,83,108,130,145,168170,216,320,324,,342,356,770

LODs: No

Number of Materials and Material Instances: 3 / 25 + 1 parameter collection

Number of Textures: 29

Texture Resolutions: Walls 1k/2k – rooftops 4k – ground 4k

Supported Development Platforms:

Windows: Yes

Mac: Yes


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