Description
Update V2 VideođŦ for UE 5.5:
What’s new?
Chooser integration, Slope Animations, Blend transition fixes, general renaming, and Improved motion matching.
New Demo V2: Demo
New 1.1 DemoShowcase đšī¸ New 1.1 DemoOfWhatYouGet đšī¸
đ Video Tutorials
Harness the power of the Universal Locomotion System to set up advanced locomotion and movement for your game.
đŽ Anim Graph Template: linked modular anim graph templates allow you to choose one of four locomotion types per PDA_AnimLocomotionSet:
- Idle > Cycles
- Idle > Cycle > Stop
- Idle > Cycle > Start > Stop
- Motion Matching
choose seqences or blendspace for cycle animations.
đĻ Animation Asset Storage: Store all animations in a dedicated Data Asset class for organized asset management.
đ¤ŋ Swimming System: Set up swimming mechanics with buoyancy and autodive on waves. for any type of creature. (contact me to choose right anim set for your game)
đ ī¸ Simple Movement Settings: Configure new movement settings, control parameters such as walk speed, acceleration, deceleration, walk max step height, and max walkable angle….
đˇī¸ Gameplay Tags: Effortlessly select animations and movement settings using gameplay tags with the Locomotion Tag Manager component.
đ Overlay Pose and Montage System: Create new stance poses by overriding a base locomotion set, enhancing customization possibilities. This feature is compatible only with UE4 and UE5 skeletons, youl need to custumize this per skeleton.
đŽ Debugging Made Easy: 3d visual debug. Use specialized components to facilitate possessing pawns for debugging locomotion animations.
Get Started Today! Transform your game’s locomotion system with the Universal Locomotion System.
**Compatibility:**
đ **No Skeleton Binding:** main anim graph templates doesn’t require skeleton binding,
**Resources:**
I’ll stream on discord explanation of all the system and how to expand for costumers when I’m online.
Epic Enabled plugins:
5.4+
- Animation Locomotion Library
- Pose Search
- Animation Warping
- Motion Trajectory
- Motion Warping
- Chaos Vehicles
- Water
5.5 +
- Chooser
CC0 content
Number of Blueprints: 101 + blueprints (10 Components), 3 AnimTemplates, 8 animation blueprints samples.
Input: ( Keyboard, Mouse)
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Important: Universal Locomotion System incorporates distance-matching techniques learned from the Lyra project and guide.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.