Universal Locomotion

Description

 

Update V2 VideođŸŽŦ for UE 5.5:

What’s new?

Chooser integration, Slope Animations, Blend transition fixes, general renaming, and Improved motion matching.
New Demo V2: Demo

Video đŸŽŦ Update1.1 đŸŽŦ

New 1.1 DemoShowcase đŸ•šī¸ New 1.1 DemoOfWhatYouGet đŸ•šī¸

📄 Video Tutorials

 

Harness the power of the Universal Locomotion System to set up advanced locomotion and movement for your game.

 

🎮 Anim Graph Template: linked modular anim graph templates allow you to choose one of four locomotion types per PDA_AnimLocomotionSet:

  1. Idle > Cycles
  2. Idle > Cycle > Stop
  3. Idle > Cycle > Start > Stop
  4. Motion Matching

choose seqences or blendspace for cycle animations.

 

đŸ“Ļ Animation Asset Storage: Store all animations in a dedicated Data Asset class for organized asset management.

 

 

đŸ¤ŋ Swimming System: Set up swimming mechanics with buoyancy and autodive on waves. for any type of creature. (contact me to choose right anim set for your game)

 

đŸ› ī¸ Simple Movement Settings: Configure new movement settings, control parameters such as walk speed, acceleration, deceleration, walk max step height, and max walkable angle….

 

 

đŸˇī¸ Gameplay Tags: Effortlessly select animations and movement settings using gameplay tags with the Locomotion Tag Manager component.

 

🎭 Overlay Pose and Montage System: Create new stance poses by overriding a base locomotion set, enhancing customization possibilities. This feature is compatible only with UE4 and UE5 skeletons, youl need to custumize this per skeleton.

 

🎮 Debugging Made Easy: 3d visual debug. Use specialized components to facilitate possessing pawns for debugging locomotion animations.

Get Started Today! Transform your game’s locomotion system with the Universal Locomotion System.

 

**Compatibility:**

 

🔗 **No Skeleton Binding:** main anim graph templates doesn’t require skeleton binding,

 

**Resources:**

 

I’ll stream on discord explanation of all the system and how to expand for costumers when I’m online.

 

Epic Enabled plugins:

5.4+

  • Animation Locomotion Library
  • Pose Search
  • Animation Warping
  • Motion Trajectory
  • Motion Warping
  • Chaos Vehicles
  • Water

    5.5 +

  • Chooser

 

CC0 content

Sword, Axe

 

Number of Blueprints: 101 + blueprints (10 Components), 3 AnimTemplates, 8 animation blueprints samples.

 

Input: ( Keyboard, Mouse)

Network Replicated: (No)

Supported Development Platforms:

Windows: (Yes)

Important: Universal Locomotion System incorporates distance-matching techniques learned from the Lyra project and guide.


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