Description
This component allows the character to pick up objects based on their “grab type.” You can set up different sockets and pickup animations for each grab type. It also allows for things to grab the character, whether its a giant, an obstacle, an enemy, etc. Its 100% made from Blueprints and can easily be expanded upon to implement more unique features as well.
Technical details
Features:
- Grab Component
- Example Pickup Actors and Grab Actors
- Simple Pickup and Carry Animations
- AI Setup
- Example Project
Number of Blueprints: 12
Input: Any
Network Replicated: No
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
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