Description
F.A.S.T. (First-person action shooter template) is a starter solution for a first-person shooter, based on my 20+ years of experience in game development as an animator, technical animator, and animation programmer.It incorporates all that accumulated experience and avoids common early-stage development mistakes that can lead to serious legacy issues down the line.
At this stage, it’s primarily a fully implemented animation system and a set of core mechanics for a single-player first-person shooter.
This asset is primarily intended for game designers — for rapid prototyping, testing new ideas, for those unsure where to start when making a shooter, and for anyone looking to learn the fundamentals of animation-based shooter mechanics.
What you’ll find in this pack:
- An animation system with a set of unique first-person weapon animations
- A unique ambidextrous system that allows using two one-handed weapons of different types in any valid combination — including knives, pistols, shields, and (in the future) submachine guns and sawn-off shotguns
- Core shooter mechanics implemented: locomotion, item pickup, shooting, and reloading
- A demo inventory system that allows collecting items and managing weapons in paired and single slots
- Demonstration weapon models currently included:
- M9 knife
- Colt 1911 pistol
- Double-barrel shotgun
- Pump-action shotgun
- AK-74 assault rifle
- M4A1 assault rifle
- Riot shield
The weapon set will be expanded over time.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.
