Functions:
Magic System ~ Two Magic Types: Frost, Fire. Frost spells can slow, freeze enemies.
Skill System ~ Four types of skills: Target, placement, AoE, Buffs.
New Widgets ~ Customizable action bar, skill menu with three skill trees, and skill book, pickup widget.
Ranged Weapons System ~ Two Weapon types (bow,crossbow) , with aiming, strafing, real time arrow drawing, real time string drawing and firing, real arrow projectiles, Ranged AI, and so on..
Targeting System ~ Distance check, Line Of Sight check, Target swapping, target highlighting, 3D Healthbar drawing, character rotation towards targets, player,ai targeting and more.
Rolls/Dodges System ~ Rolling when not targeting any actors, and dodging in 4 directions while focusing on a target.
Drop/Pickup Weapons ~ Weapon pickup actors based on one master BP, melee,ranged weapon dropping System
Dual Wield Fighting ~ can equip weapons in off-hand too! Dual Wield animations included!
Shield System ~ shields can reduce incoming damage while blocking more than weapons. With bonus shield anims!
Complex AI System~ 1 AI master actor with 3 Child classes (Templar, Guard, Mercenary) The AI has built in targeting, attacking, dodging, strafing, blocking functions, with customizable weapons, types.
Multiplayer Networked~ The project is networked properly, all clients see exactly the same as the server, and vice versa. Players can cause damage, and kill other players too.
And many more~ Two more atttack styles,Critical hit system, Combat VFX, Magic Skills VFX, Faction Sysem, many many more.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.
