Punch Basic MoCap Animation Pack v2.0

PUNCH Basic
A Subset of “Punch Pro”

47 Punch & Hit Mocap Animations: A basic set of fighting animations for game development.

View 3D Animations on Sketchfab:
Punch Basic: Sketchfab

Watch Demo Video:
Punch Pro: Demo Video
**NOTE: Video shows highlights from Pro Pack! Please see Sketchfab and Animation List for exact Basic contents.
View Motion List Here:
Punch Basic – Animation List

INCLUDES: Jabs, Hooks, Lefts, Rights, Crosses, Uppercuts, Misses, Blocks, Hits, Hurt, Tired, KOs, Wins.

– Many versions of idles and fidgets in normal, tired and hurt states.
– Left and Right punches with many variations of jabs, crosses, hooks and uppercuts from different states.
– Hits and attacks from all directions.
– Many variations of knockouts, countdowns and victory celebrations.
– All idles and transitions have been carefully pose-matched, for seamless motion trees.
– All animations are .fbx format, standard fbx bone names.
Update Version 2.0
New MotusMan_V55 Skeleton and Avatar

– All animations set as Humanoid, ready for use.
– Includes documents with Tips on Avatars and Avatar Adjustments, and “Reference” root motion.
– “Mocap Online – Unity Animation Notes
– True Root Motion (moving reference root) as an option.

LIST OF MOVES
IDLES, FIDGETS
Idle
Idle_Fidget_V1
Idle_Hurt_V1
Idle_Really_Tired_V1
Idle_Tired

RIGHT PUNCHES
Right_Cross
Right_Cross_ Hard
Right_Cross_ Miss
Right_Hook
Right_Hook_Hard
Right_Hook_Miss
Right_Uppercut
Right_Uppercut_ Hard
Right_Uppercut_ Miss

LEFT PUNCHES
Left_Jab
Left_Jab_Hard
Left_Jab_Miss
Left_Hook
Left_Hook_ Hard
Left_Hook_ Miss
Left_Uppercut
Left_Uppercut_Hard
Left_Uppercut_ Miss

DEFENSE, HITS
Hit_By_Combo_V1
Hit_By_Combo_V1_Short
Hit_By_GutShot_V1
Hit_By_GutShot_V1_Short
Hit_By_Hook_V1
Hit_By_Hook_V1_Short
Hit_By_Jab_V1
Hit_By_Jab_V1_Short

DEFENSE, BLOCKS, MISC.
Left_Dodge
Right_Dodge
Back_Dodge
Left_Weave
Right_Weave
Back_Weave
Quick_Weave
Block_Loop
Block_To_Idle
Idle_To_Block
Block_Straight_Hit_V1

KNOCKOUTS, CELEBRATIONS
Knockout_Countdown_V1
Knockout_V1
Knockout_V2
Win_V1
Win_V2


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