This is a 176 mocap animation set to build a TPP character armed with any pole weapon. The set fits to spears, halberds, pikes, pollaxes, naginatas, quarterstaves and even such weapons as greatswords or greataxes.
VIDEO: https://youtu.be/NkMrtSZrwO8
VIDEO Retargeted to Paragon character: https://youtu.be/3bsSHtDjPj4
VIDEO Combo example: https://youtu.be/hOwsbVVV3_k
Set includes animations for 2 poses, with left or right foot forward, giving you two different stances for better flexibility in usage.
Technical Details
Features:
- 176 mocap animations for pole weapons
- movements for 2 poses
- Animation list video: https://youtu.be/NkMrtSZrwO8
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 176 + Aim Offsets (all anims in 2 versions – root motion and in-place, 352 anims total)
Animation types (Root Motion/In-place): Both
Number of Materials and Material Instances: one (spear placeholder)
Number of Textures: one (spear placeholder)
Documentation: https://www.kubold.com/unreal-faq-2
Important/Additional Notes: The weapon can be parented to IK_Gun bone, or directly to right Hand bone. The only exception are throwing animations – in this case it works only if you parent the weapon to IK_Gun bone, because the character has to let go of the weapon at certain moments in this animation.
Source FBX files are included in SourceFiles\SourceFiles.zip. Access it outside the Engine, Unreal doesn’t see .zip files.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.