Realistic male Red Deer with animations authored at 60fps, 4K Textures, bone mesh and gFur support.
Get gFur for Unreal Engine 5 for free.
Animation preview (to keep the video reasonably short, the most important animations are shown)
Current set of Animations: https://gim.studio/red-deer/
Changelog:
2.4.1
- 2 new animations (Transition from Stand to Sitting and back)
2.4.0
- 12 new animations (Loco Turn)
- various tweaks and fixes
2.1.1
- fixed missing eye/ear anim in sitting anims
- fixed sitting 00 which was overwritten by 01
- new start/stop walk anims
2.1.0
- new animations
- new bone mesh
- added 3dsmax CAT rig with basic poses
Features:
- male Red Deer model
- bone/skeleton mesh
- Animations authored at 60 fps
- All animations available with and without the root motion
- 4K Textures
- gFur support
- Maya, 3ds Max, 3ds Max CAT animation rigs
- LODs
- Ragdoll setup
Technical Details
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: No
Animated: Yes
Number of Characters: 2
Vertex Counts of Characters: 5587, 14958 (bone mesh)
Texture Resolutions: 4k
Number of Animations: 79 (not counting In-place)
Animation Types: Root Motion and In-place
Supported Development Platforms: All
Supported Target Build Platforms: All
Documentation: http://gim.studio/animalia-user-manual/
Locomotion speed:
- WalkBack 80.6899 cm/s ; 2.90483 km/h
- Sneak 50.4312 cm/s ; 1.81552 km/h
- WalkSlow 109.268 cm/s ; 3.93363 km/h
- Walk 189.117 cm/s ; 6.80821 km/h
- Trot 986.697 cm/s ; 35.5211 km/h
- Run 1833.86 cm/s ; 66.019 km/h
- Sprint 2793.11 cm/s ; 100.552 km/h
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