Clouds Lighting System

Description

The plugin adds realistic light sources for 2D clouds or volumetric clouds.

It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.)

 

VIDEO: click

 

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IF YOU DON’T SEE THE PLUGIN CONTENTS:

Check Show Engine Content and Show Plugin Content in a content browser settings (example).

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Light sources include a bunch of customizable parameters:

  • intensity;
  • color;
  • attenuation;
  • falloff type (exponential/inverse square);
  • etc.

 

All parameters are accessible via Blueprints/C++ API and sequencer.

 

The plugin contains different light source types:

  • PointLight
  • SpotLight

 

Light sources do not cast shadows for now.


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