FGear Vehicle Physics

FGear is a custom vehicle physics solution that helps you build arcade or semi-arcade style racing games.

A great balance between realism and ease of control.

Check the demos : Forum(Demo Links)

Sandbox demo video : https://youtu.be/BClRdj3U8w0

Some projects using : https://youtu.be/FnQKj3SSMGo

Disclaimer: The red sports car model in the sandbox video is not included in the package or the example project.

All trademarks, logos and brand names in these videos are the property of their respective owners.

Technical Details

Core features:

  • Adjustable integration steps.
  • Simplified pacejka, pacejka96 and MF6.1 tire model options.
  • 3D wheel support(multiple raycasts or sphere/convex cast).
  • Simple engine model with a torque curve.
  • Configurable auto/sequential/manual(h-pattern) transmissions.
  • Open, locked or limited slip differentials.
  • Ackerman steering, toe and camber.
  • Adjustable torque and brake distribution of axles.
  • Simple spring/damper suspensions with preload option.
  • Multi axle setup support.
  • AeroDynamics component for drag and downforce effects.
  • Standard input manager with keyboard,joystick and wheel+shifter support.
  • Driving aids like abs, asr, esp and anti roll bars.
  • Detailed telemetry ui.
  • Basic save/load system for fast prototyping.

Extras:

  • Adjustable 3rd person camera.
  • Sample visual&sound effects like engine, skid and muzzle effects.
  • Custom collider component for separating collision from inertia.
  • Basic AI driver.

Number of C++ Classes: 30

Network Replicated: (Yes)

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows,Android

Documentation: Pdf download here also check the Youtube channel

Example Project: Download here

Important/Additional Notes:


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