Description Intended for use with Nanite only. Update 1.1 Separated leaves and stems into different materials to prevent a shading error at certain sun light angles when using Virtual Shadowmaps. This pack contains a set of nanite ivy meshes intended for dressing buildings and architecture with realistiv ivy growth. Since they are intended for use on buildings …
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Procedural Forest
Description Update 1.3 * Changed download type to Asset Pack to make integration into your own Projects easier. As a result of this you need to go into Project settings and uncheck “Allow Static Lighting” for the demolevel to display correctly when imported into a new Project. You also need to make sure that “Generate Mesh Distance Fields” is enabled …
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Regarding 5.3 MRQ issues: There seem to be some problems getting the example level to render correctly in 5.3 using the MovieRenderQueue. After some testing it appears to be related to the amount of instances in the level, apparently MRQ can handle less instances than the regular real time renderer. (which is a bit ironic?) I managed to get it …
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