Description When using the default overlapping detection methods, even with colliders, if the speed or the animation is too fast, the intended collision can be skipped entirely. This is the case for small bullets against thin targets or weapon swinging animations that are too fast or scattered. This system allows you to trace between positions and determine if something was …
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Beam Weapons
Video Preview This asset package contains 10 unique beam weapon models, that are either combined with the blade or just the hilt with the blade being separate. The blades are fitted with a material that emits the light but also controls the size of the beam so that you can control it at the material level directly. There are 5 …
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