Description This project consists of four actor components, and other blueprints, designed to be a good starting point for prototyping, or in the creation process of a simple multiplayer melee action game. Every feature is separated into its own actor component, for implementation flexibility. Video Demonstration and Tutorials Playlist Documentation Playable Demonstration The main componets are: Basic Montage …
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Basic Melee Combat System
Description This project consists in a single component and many other blueprints designed to be a basic melee combat system. Attack combos and sequences can be easily added. Works with both player and AI. Ideal for martial art games that features a simple melee combat system, or for quick prototyping more complex systems. Demonstration Video Playlist The main component handles: …
Read More »Stealth Ninja Game Mechanics
This project is a collection of components, each featuring a common stealth ninja game mechanic. The components were developed with stealth ninja games in mind, but they can be implemented to any kind of game that will have cover (wall hiding), ledge movement, grappling hook or action sword combat. Demonstration Playlist of the Components This project is a set of …
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