Animations

Monster Animation Set

Description This is a collection of more than 70 third-person Giant animations, designed for you! – This is an animation asset only – no gameplay Blueprints included – No characters included -VFX Are not included Showcase: Here

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FPS ANIMATIONS PISTOL (TACTICAL SHIELD)

Description I present to you a pistol and shield with animations and a little customization. In the set you will also find hands with several skins. Only the hands have animations. Unfortunately, not the entire body is animated. Separate animations would be needed to be viewed from third person. My plans are to launch different weapons for FPS   You …

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MagicPowerSkills

Description Preview Video A set of animations of various spells when using magic: AOE Potions Combo Spells Direct Spells Acrobatic Spells   Rigged to Epic skeleton: Yes IK bones are included: Yes Number of Animations: 52

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Hand to hand finishers Volume 2

Preview Video   Update V1.1 (September 9 2020) Fixed: Animated the ik_foot_root and ik_hand_root to follow the root bone   Production Description This is an animation asset pack that offers hand crafted paired animations and idles: total animations: 26 22 paired finisher animations: 11 attacker, 11 victim 2 cheeky gestures 1 power up idle 1 standing idle test level included …

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FPS Sniper Rifle 03 (Animations)

Description I present to you a Sniper Rifle With cloth. In the set you will also find hands with several skins. Only the FPS hands have animations. Unfortunately, not the entire body is animated.   Video:Animations   Anim List:   Attack 01 Attack 02 Attack 03 Get Weapon Hide Idle 01 Idle 02 Idle 03 Idle Aim Jump Jump Start …

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Wingchun AnimSet

Description RecommendMain character, Fightgame   Preview https://youtu.be/877_vyhIz5Q   Animation ListWingChun Animset +71 animations + 9poses attack 10 combo 21 (main4 parts17) dead 2 defense 2 down 2 hit 4 idle 1 jump 1 (+Z0, +Z1) movement(run&walk) 16 rise 2 roll 4 setmotion 4

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Ghost Creature Anims

Preview Video   Updates Version 1.1: added 12 new anims (transitions and paired grabs), added in-place version of all the anims (\Content\Ghost_Creature_Anims\Animations\InPlace_version) Video Production Description Total Animations: 77+(12 from update) attacks 2 crawl 13 idles 41 movement 15 staggers 2 paired 10 transitions 6 Disclaimer blueprints for any game play not included, this is strictly an asset pack character models …

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Frank Stealth Kill

*** caution***Please consider this part before purchasing. There is no rotation animation in place No Start or End animations from/to idle There are no breaks in idle, two is a standard No Look around aimoffsets Root motion is not included in movement motion. Except for a few assets. I am blocked from posting on the forum and asset QnA, so …

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FPS Automatic-Shotgun Animations

Description I present to you a automatic shotgun animations. In the set you will also find hands with several skins. Only the FPS hands have animations. Unfortunately, not the entire body is animated.   You will find many hands and different objects HERE   Video:Animations   Anim List:   Attack 01 Attack 02 Attack 03 Attack 04 Get Weapon Hide …

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Item Pickup Set

Description 📢Before making a purchase, carefully read the description and visit all the links📢 🎥 Preview Video   The “Item Pickup Set” animation pack offers a detailed range of animations for interacting with items at 9 different heights: 0cm, 25cm, 50cm, 75cm, 100cm, 125cm, 150cm, 175cm, and 200cm. This allows characters to pick up items from ground level to higher …

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First Person Crowbar

Description First Person crowbar melee. 46 animations, all hand keyed on the Unreal Epic Skeleton. Place your camera wherever you wish in order to get the FP view you desire. The head has animation for each asset so, once you attach the camera to the head bone, you will have the camera animation (shakes for each hit etc.).   The …

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First Person baseball bat

First Person baseball melee. 43 animations, all hand keyed on the Unreal Epic Skeleton. Place your camera wherever you wish in order to get the FP view you desire. The head has animation for each asset so, once you attach the camera to the head bone, you will have the camera animation (shakes for each hit etc.).   The baseball …

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