Description
hand-keyed animation at 60 Fps.
High level of detail.
Adjusted the skeleton and skinning of the female mannequin in UE4 to achieve correct animation effects and better retargeting readiness. The primary adjustments were made to the chest and head bones. The results of the skeletal adjustments can be referenced in the showcase gallery.
1 Idle :Idle Animation.
4 Dodge : Ground 4-way dodge.
16 Jump : Jump and landing transition animations.
4 Turn : Two-way 90-degree and 180-degree turning animations.
32 Walk : 8-Directional Walk and Associated Transition Animations
40 Run : 8-Directional Run and Associated Transition Animations
8 Sprint: Sprint and Associated Transition Animations, along with Sprint Turn Animations.
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