Example applied motion on Metahuman/Directional motions
How to Retarget UE5 Mannequin motion to Metahuman in 1 min.
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*Update 2022/04/30
Fixed
- Empty Folder issue when you download to UE4.26, 4.27 is fixed
Changes
- Now FBX Source files are included. You can find this under SourceFile_FBX. Please check this folder in Explorer not in UE Browser.
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96 Realistic hit reaction motion. This will suit any type of hitting or impact reaction.
- HitReaction_Back(9)
- HitReaction_Back_Light(30)
- HitReaction_Front(06)
- HitReaction_Front_Light_01(11)
- HitReaction_Left(07)
- HitReaction_Right(09)
- Knockback_Back(08)
- Knockback_Front(08)
- Knockback_Left(04)
- Knockback_Right(04)
– This pack supports UE4 Mannequin and also UE5.
– Supporting both Rootmotion and Non-RootMotion Animation
Technical Details
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 96
Animation types (Root Motion/In-place): Root Motion and also In-place
Supported Development Platforms:
Windows: Yes
Mac: Yes
Important/Additional Notes: This include only animation assets. It doesn’t support any animation BP.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.