Ninja Pro – MoCap Pack

Ninja Pro Highlight Video

 

Ninja Pro Animation Overview

The Ninja Pro – Animation Pack by Mocap Online is an extensive collection of animations tailored for ninja-themed characters, offering acrobatic and action-packed ninja moves. Containing over 170 high-quality animations, this pack is designed to provide fluid movement and combat sequences, ranging from stealth maneuvers to intense acrobatic battles. A standout feature of this pack is the platform interaction animations, which enable characters to jump onto and off of high, medium, and low platforms, adding a distinct vertical dynamic to gameplay. These animations are ideal for action-adventure games, platformers, or any project that demands responsive, acrobatic character actions. Delivered in an Unreal Project file, along with source .FBX files, these animations integrate seamlessly into Unreal Engine’s animation framework.

 

Explore our 3D viewer and animation list to see exactly what’s included and how it can fit into your project:
  • Animation List – Ninja Pro
  • Animation Player – Ninja Pro

 

Animation Types: Acrobatic Combat and Platform Interaction

 

Attacks and Combat Moves

Diverse set of ninja combat animations, such as punches, kicks, and knockdowns, designed for dynamic, close-quarters combat. The combat animations include various hand positions and attack directions, allowing characters to adapt to different combat situations.

 

Platform Interactions

Platform interaction animations in the Ninja Pro Pack include jumping onto and off of high, medium, and low platforms. These animations also include hanging, rolling, and dropping, giving characters flexible options for vertical movement.

 

Throws, Rolls, and Acrobatic Stunts

Shuriken throws, flips, cartwheels, rolls, and evasive maneuvers, enhancing the agility of both combat and movement. Shuriken throw animations come with a static shuriken model for precise projectile attacks. Flips and rolls allow for smooth evasive maneuvers, making them ideal for dodging attacks or navigating obstacles.

 

Movement and Navigation

Walking, jogging, and running animations in all directions, available in both combat-ready and relaxed stances. Locomotion animations also include backpedaling and strafing, offering versatile movement options for exploration and combat.

 

Jumps and Steps

Features jump animations covering take-off, in-air, and landing sequences, facilitating precise platforming and navigation. Step movements are provided for fine-tuned character positioning, adding control and realism to movement in both combat and exploration.

 

Idles, Turns, and Fidgets

Variety of idle poses, fidget movements, and turn animations, suitable for both combat and relaxed scenarios. These animations convey character personality during idle moments.

 

Crouching and Stealth Movements

Provides a complete set of crouching animations, including idle, crouch walking, and transitions between standing and crouching. These animations enable stealthy movement, supporting cover-based tactics and effective traversal.

 

Animation Details

  • Over 170 animations designed specifically for ninja combat and acrobatic gameplay.
  • Animations include punches, kicks, star throws, flips, knockdowns, and evasive maneuvers for dynamic action sequences.
  • Unique platform interaction animations for jumping onto and off of high, medium, and low platforms, including hanging, rolling, and dropping.
  • Updates in version 2.7:
    • 69 new animations and transitions.
    • New revised combat pose, with arms positioned forward and ready for action.
    • New combat and relaxed walk/jog/run animations, including four-way strafing and backpedaling.
    • Added shuriken throwing animations (shuriken model included).
    • New crouch and crouch walk animations, along with four-way strafing.
    • New split jumps and turn loops for combat scenarios.
  • Carefully pose-matched animations for smooth blending, making integration into gameplay systems effortless.
  • Delivered on the UE4 Skeleton in an Unreal Project file, along with source .FBX files.
  • Includes Root Motion and In-Place (IPC) animations with custom attributes for continuous speed and rotation data curves, ensuring precise control and programming.
  • Free demo Blueprint Controller created by “3 Prong Gaming” included for quick testing.

 

Seamless Integration

The Ninja Pro Pack is fully compatible with Unreal Engine’s animation system, making it easy to implement complex ninja movements and combat actions. The animations are optimized for quick retargeting to UE5.xx’s Manny character using our modified IK-Retargeters, which improve bone alignment and animation blending for smooth transitions. The pack supports both Root Motion and In-Place animation modes, providing flexible options for movement control and character responsiveness. Delivered on the UE4 Skeleton in an Unreal Project file, these animations are ready to integrate into any Unreal Engine project. Download the Retargeting Project to streamline the setup process.

 

Expertly Crafted by Motus Digital

These animations were crafted by Motus Digital, a seasoned team with over 30 years of experience in the game industry, contributing to numerous projects. Their expertise ensures each animation is produced with meticulous attention to detail, providing polished, consistent, and professional quality. This level of craftsmanship sets our pack apart from other ninja-style animation packs, which may lack the precision and quality provided by our experienced team.

 


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