With this update, the asset has been migrated to Unreal Engine 5 (UE5). In UE5, there’s no need for retargeting, and you can use both the UE4 mannequin and the UE5 mannequin.
Animations can be found in the UE4 and UE5 folders, and some animation names have been changed for easier use.
While we recommend using the latest version, if you wish to use the UE4 version, please check the previous version (UE4 version).
The file names might differ from the latest version.
Update Note2023-10-22 – UE5 Migration, Asset Re-naming
2021 Dec – remove legacy files & added animation
jump /jump(Root) / equip / unequip / buff / strafe run & walk / blendspace / lookaround
2018 May – Fixed version twist of neck for Rootmotion
2017 April – Ik-bones(foot / hand / gun) are working.
Added RootMotion.(Root has only translate, it has not rotate.)
Added Animations : sidestep_Right, sidestep_Back, rise.
RecommendAction RPG Game, Main Character, Sword, Two Sword, Katana
Previewhttps://youtu.be/NVJdGmA2p8k
Animation List
- attack 10
- avoid 4
- buff 1
- dead 1
- defense 1
- down 3 (down 1, downidle 1, rise 1)
- hit 2 (front, side)
- idle 2
- idlelong 1
- idle transition 2
- jump 4 (jump, fall, Z0, Z1)
- movements 20
- roll 4
- equip/unequip
SupportFAQ : https://www.wemakethegame.com
e-Mail : [email protected]
The best way to contact me is e-mail.
I always appreciate your great comments and feedback.
Technical Details
Features:
- hand-crafted animations
- dynamic skill animation & hit
Scaled to Epic skeleton: Yes
Rigged: Yes
Rigged to Epic skeleton: Yes
Animated: Yes
Number of Characters: 1
Vertex Counts of Characters: N/A
Texture Resolutions: N/A
Number of Animations: 57
Animation types (Root Motion/In-place): Root Motion
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Engine Compatibility: 4.27+
Important/Additional Notes: FX is included.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.