Description
The inventory has many advanced features such as containers inside containers, Equipment slots, items with different sizes and they can be rotated as well, containers can be opened and managed easily.
Inside you will find a fully replicated example, in this example you can setup your loot containers, pickups, weapon attachments and even loot dead players and AI, so if you’re looking to get a head start in your next shooter looter game this example is for you and it’s easy to manage.
The included example is one of many possibilities, you can setup your own inventory layout and the system will take care of everything including replication, furthermore this system uses one component to manage player inventory, loot containers and even vendors, all of these actors share the same component which makes it easy to communicate between them.
If you prefer to handle everything yourself and not use the available tools you can do it, the inventory UI is composed of 2 widgets, with these 2 widgets you can create any inventory system you want, the JSIContainer will provide you with everything that’s happening from a player wanting to move something, an item being clicked etc and you decide what should happen.
This is a full project if you need to migrate its content to your custom project please follow this Video Tutorial
Please take a look below to get a list of most of the features.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.