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The result of more than nine years of consistent updates and improvements, this toolkit is jam packed with features that can lay the ground work for all sorts of turn-based tactics and strategy games.
There are hours of video tutorials, multiple example projects demonstrating various genres and an active Discord community to help get you started. Everything is made using well-organized, commented blueprints, making customizing the system possible even for non-programmers.
Tutorial Playlist | Changelog |
Features:
• Grid based path finding with variable movement cost.
• Supports square and hexagonal grids, as well as multi-level, overlapping grids.
• Fully realized top down camera with mobile and keyboard support
• Build levels directly in the UE4 viewport, either through drag and drop or through an automatic algorithm.
• Intelligent, tactical AI.
• Visibility system.
• Supports large grids (up to ~10,000 tiles by default, with ways to extend further.)
• Advanced turned based tactics example map, with a cover and stealth system.
• Tactical RPG map.
• Stat and status effect system
• Top-down 2D dungeon crawler map, with fog of war and consumable items.
• Fully networked multiplayer.
• Designed to be flexible and allow for many types of TBS games.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.