Demo Game – try me!
Air Balloons are suitable for everything from close-ups to far-away backgrounds
Features:
- Air Balloon blueprint with physics
- 13 Different envelope patterns
- Realistic physics: air drag, wind, changeable height
- Automatic burner on/off to maintain desired height range
- Up to 4 passengers in basket
- Air Balloon spawner blueprint
- Spawn up to 400 Balloons from spawner
- Set spawn radius and desirable height
- Ability to land all balloons
- You can control balloons height, wind and land/take off in-game
- Air Balloon drivable blueprint
- WASD for move, space for burner
- Simple map for testing included (remove DemoMap folder if you don’t need it)
Technical Details
Vertex Count: 2600 (Balloon)
Number of Blueprints: 3
Number of Textures: 25
Texture size: 2048 (basket, envelope); 1024 (people); 256-512 (flame)
LODs: Yes, optimized for distant to closeup balloons
Collision: Custom collision
UE5 support
Air Balloons depend on gravity. If your project has gravity is other than default (-980), you will need to adjust Up Force to compensate gravity (in BP_Air_Balloon)
See also: Wind Turbine
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